Graphics
09:30-09:55
| K.4.401
VkRunner: a Vulkan shader test tool
Neil Roberts
10:00-10:25
| K.4.401
Intel GFX CI: Validation done the Linux way
Martin Peres
10:30-10:55
| K.4.401
XR
Jakob Bornecrantz
11:00-11:25
| K.4.401
IGT GPU Tools - the past, the present, the future
Arek Hiler
11:30-11:55
| K.4.401
Wayland in IVI systems
Eugen Friedrich
12:00-12:25
| K.4.401
Greenfield: An in-browser Wayland compositor
Erik De Rijcke
12:30-12:55
| K.4.401
Complex cameras are (were?) complex
Jacopo Mondi
13:00-13:25
| K.4.401
AMENDMENT HDMI CEC: A Status Update
Hans Verkuil
13:30-13:55
| K.4.401
Writing X11/Wayland agnostic GL applications with Waffle
Emil Velikov
14:00-14:25
| K.4.401
A low latency GPU engine based reset mechanism for a more robust UI experience
Carlos Santa
15:00-15:25
| K.4.401
Flickerfree boot
Hans de Goede
15:30-15:55
| K.4.401
What's new in the GPU virtual world?
Elie Tournier
16:00-16:25
| K.4.401
V4L2: A Status Update
Hans Verkuil
16:30-16:55
| K.4.401
PipeWire
Wim Taymans
17:00-17:25
| K.4.401
Reducing Memory Usage of Mesa's Shader Compiler (Again)
Ian Romanick
17:30-17:55
| K.4.401
0 A.D: Graphics
Vladislav Belov